Your attacks never miss but you are unable to land critical hits. Once per turn counterattack anyone who attacks you with melee attack.Įvery time someone casts a Source Spell in combat you have 20 % chance of receiving 1 Source Point. The game will automatically save and load after activating it. These talents require the activation of gift bag "Divine Talents", note that this is a permanent modification which cannot be removed and it will disable achievments. Increases maximum recovery and maximum AP by 1 when below 50% HP Reduces all status duration by 1 turn, positive effects also apply Makes you explode when you die dealing 100% of vitality as physical damage in a 3-meter radius. Undead lets you heal from poison, but regular healing will damage you instead. Increases the duration of damage statuses caused by your skills and surfaces by 1 turn. Increases maximum Vitality by 10% and Dodging by 5% This talent cannot be removed.ĭecreases everyone's attitude towards you by 25, but melee opponents find you less attractive in combat. Talent is acquired after making deal with Dorotya. Grants +10% fire resistance and +10% poison resistance Gives all magical spells a critical chance of 100% of your critical chance score Rooted is a special talent acquirable only by Sebille if she accepts her role as Prime Scion on the Nameless Isle Gives you 10% Dodging while dual wielding. Gives you 3 extra points in your Memory attribute. Gives + 5 bonus Critical Chance and + 10% extra Critical MultiplierĪdds 35% of all healing you receive by skills or consumables to your magic armour. Incompatible with Demon, Hydrophist 1 required +15% Water resistance, -15% Fire resistance, +10 Water resistance While at maximum Vitality +10% critical chance and +10% accuracy While sneaking, Guerrilla increases attack damage by 40% Start with maximum AP every round, but Phy. Increases spell and scroll cast distance by 2m incompatible with The PawnĪrrows afflict bonus elemental damage depending on the surface theyare standing in Lowers the AP cost of spells by 1 when standing in a surface of the same element.Īllows you to flee combat when enemies are right next to you Incompatible with Ice King, Pyrokinetic 1 required +15% Fire resistance, -15% Water resistance. Lets you eat body parts to gain memories of the dead If you die and get resurrected in combat, Comeback Kid will be available again If an enemy lands a fatal blow you resurrect to 20% health. Immediately grants +2 attribute points to spend Reduces the cost of using grenades and scrolls by 1 AP when your offhand is free.ģ3% Chance to recover a special arrow after firing it 1.2 Talents from "Divine Talents" gift bagġ Combat and Civil ability point to spend immediately.
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